Start (), Stop (), and Pause () cues have no inspector tabs other than the Basics and Triggers tabs. They have only a target, which must be another cue in the workspace. Each of these three cue types has a single function:
Start, Stop, and Pause cues will only become broken if they have no valid target cue.
The Load cue () loads its target cue. If the target cue has a non-zero action time, then you can load that target cue to a specific time via the Load Time tab in the inspector.
Load cues will only become broken if they have no valid target cue.
The Target () cue changes the target of another cue in the workspace.
In the above screen shot, Target cue 1 targets Fade cue 2, and sets Fade cue 2’s target to Video cue 4.
Target cues can become broken for the following reasons:
Assign a valid cue number in the Cue Number tab of the inspector.
Assign a valid target cue.
The Reset cue () has no inspector tabs other than the Basics and Triggers tabs. It requires a target, and when a Reset cue is triggered, it resets any temporary changes made to its target.
This begs the question: what are temporary changes?
The first and perhaps most obvious answer is that a change of target caused by a Target cue is a temporary change, and using a Reset cue will revert the change made by a Target cue. Additionally, there are a number of OSC methods which make changes to the live state of a cue, which is to say they only have an effect if the cue is currently running. You can use a Reset cue to revert these temporary changes.
Reset cues will only become broken if they have no valid target cue.
The GoTo cue () has no inspector tabs other than the Basics and Triggers tabs. It requires a target, and when a GoTo cue is triggered, QLab moves the playback position to that target cue. Note that the target cue is not automatically started; in this respect, the GoTo cue is a complementary cue to the Start cue.
GoTo cues will only become broken if they have no valid target cue.
Arm () and Disarm () cues have no inspector tabs other than the Basics and Triggers tabs. Their only role is to arm and disarm their target cues, respectively.
Arm and Disarm cues will only become broken if they have no valid target cue.
The Wait cue () has no inspector tabs other than the Basics and Triggers tabs, and no settings other than Action. A Wait cue’s post-wait time is automatically set to be equal to its duration. You can use a Wait cue in combination with auto-follows or auto-continues as an alternate way to create cue sequences, or as a simple timer for tasks outside of QLab.
The Memo cue () has no inspector tabs other than the Basics and Triggers tabs, and has no effect when triggered. You can use Memo cues as a place to store notes to your operator (as the name of the Notes cue, or in the cue’s notes field), as a visual separator between other cues, or for some similar reason.
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