Parameter Reference

QLab contains a number of OSC- and AppleScript-controllable parameters which must be referred to in a specific and (in some cases) difficult-to-remember way.

This section provides a straightforward reference for the scriptable parameters which come from long lists and their scripting name or index if applicable.

MIDI Show Control Commands

MSC commands are scriptable using their index number.

CommandIndex
GO1
STOP2
RESUME3
TIMED_GO4
LOAD5
SET6
FIRE7
ALL_OFF8
RESTORE9
RESET10
GO_OFF11
GO/JAM_CLOCK16
STANDBY_+17
STANDBY_-18
SEQUENCE_+19
SEQUENCE_-20
START_CLOCK21
STOP_CLOCK22
ZERO_CLOCK23
SET_CLOCK24
MTC_CHASE_ON25
MTC_CHASE_OFF26
OPEN_CUE_LIST27
CLOSE_CUE_LIST28
OPEN_CUE_PATH29
CLOSE_CUE_PATH30

MIDI Show Control Command Format Types

MSC command format types are scriptable using their index number.

Command Format TypeIndex
All Types127
Lighting (General)1
Moving Lights2
Color Changers3
Strobes4
Lasers5
Chasers6
Sound (General)16
Music17
CD Players18
EPROM Playback19
Audio Tape Machines20
Intercoms21
Amplifiers22
Audio Effects Devices23
Equalizers24
Machinery (General)32
Rigging33
Flys34
Lifts35
Turntables36
Trusses37
Robots38
Animation39
Floats40
Breakaways41
Barges42
Video (General)48
Video Tape Machines49
Video Cassette Machines50
Video Disc Players51
Video Switchers52
Video Effects53
Video Character Generators54
Video Still Stores55
Video Monitors56
Projection (General)64
Film Projectors65
Slide Projectors66
Video Projectors67
Dissolvers68
Shutter Controls69
Process Control (General)80
Hydraulic Oil81
H2O82
CO283
Compressed Air84
Natural Gas85
Fog86
Smoke87
Cracked Haze88
Pyrotechnics (General)96
Fireworks97
Explosions98
Flame99
Smoke Pots100

Video Blend Modes

Blend modes are scriptable using their full names as strings.

Blend Mode Name
Normal
Darken
Multiply
Color Burn
Linear Burn
Lighten
Screen
Color Dodge
Linear Dodge
Overlay
Soft Light
Hard Light
Pin Light
Difference
Exclusion
Subtract
Divide
Hue
Saturation
Color
Luminosity
Addition Compositing
Maximum Compositing
Source Atop Compositing

Video Effects

Video effects and their parameters are scriptable using their scripting name. Some parameters can accept values beyond those listed in the "Allowed Values" column, so feel free to try other values.

Effect NameParameter NameScripting NameAllowed Values
Color ControlsColorControls
BrightnessinputBrightness-1.0 - 1.0
ContrastinputContrast0.25 - 4.0
Hue AngleinputAngle-180.0 - 180.0
SaturationinputSaturation0.0 - 2.0
ExposureExposure
Exposure ValueinputEV-10.0 - 10.0
GammaGamma
PowerinputPower-0.1 - 3.0
Sepia / MonochromeSepiaMonochrome
Choose EffectChoose_Effect0 (Sepia)
1 (Monochrome)
ColorinputColorFour floats, each 0.0 - 1.0
IntensityinputIntensity0.0 - 1.0
Min / Max / InvertMinMaxInvert
Choose EffectChoose_Effect0 (Minimum Component)
1 (Maximum Component)
2 (Color Invert)
White PointWhitePoint
ColorinputColorFour floats, each 0.0 - 1.0
Highlights and ShadowsHighlightShadow
HighlightinputHighlightAmount0.0 - 1.0
ShadowinputShadowAmount-1.0 - 1.0
RadiusinputRadius0.0 - 100.0
Temperature and TintTemperatureTint
Source TemperatureSource_Temperature2000.0 - 10000.0
Source TintSource_Tint-500.0 - 500.0
Target TemperatureTarget_Temperature2000.0 - 10000.0
Target TintTarget_Tint-500.0 - 500.0
VibranceVibrance
AmountinputAmount-1.0 - 1.0
Tone CurveToneCurve
Point 1 XPoint_0_X0.0 - 1.0
Point 1 YPoint_0_Y0.0 - 1.0
Point 2 XPoint_1_X0.0 - 1.0
Point 2 YPoint_1_Y0.0 - 1.0
Point 3 XPoint_2_X0.0 - 1.0
Point 3 YPoint_2_Y0.0 - 1.0
Point 4 XPoint_3_X0.0 - 1.0
Point 4 YPoint_3_Y0.0 - 1.0
Point 5 XPoint_4_X0.0 - 1.0
Point 5 YPoint_4_Y0.0 - 1.0
Color ClampColorClamp
Minimum RedMin_R0.0 - 1.0
Maximum RedMax_R0.0 - 1.0
Minimum GreenMin_G0.0 - 1.0
Maximum GreenMax_G0.0 - 1.0
Minimum BlueMin_B0.0 - 1.0
Maximum BlueMax_B0.0 - 1.0
Minimum AlphaMin_A0.0 - 1.0
Maximum AlphaMax_A0.0 - 1.0
Color MatrixColorMatrix
Red to RedR_R-1.0 - 1.0
Green to RedG_R-1.0 - 1.0
Blue to RedB_R-1.0 - 1.0
Alpha to RedA_R-1.0 - 1.0
Red BiasR_Bias-1.0 - 1.0
Red to GreenR_G-1.0 - 1.0
Green to GreenG_G-1.0 - 1.0
Blue to GreenB_G-1.0 - 1.0
Alpha to GreenA_G-1.0 - 1.0
Green BiasG_Bias-1.0 - 1.0
Red to BlueR_B-1.0 - 1.0
Green to BlueG_B-1.0 - 1.0
Blue to BlueB_B-1.0 - 1.0
Alpha to BlueA_B-1.0 - 1.0
Blue BiasB_Bias-1.0 - 1.0
Red to AlphaR_A-1.0 - 1.0
Green to AlphaG_A-1.0 - 1.0
Blue to AlphaB_A-1.0 - 1.0
Alpha to AlphaA_A-1.0 - 1.0
Alpha BiasA_Bias-1.0 - 1.0
Color ThresholdColorThreshold
ThresholdinputThreshold0.0 - 1.0
Spot ColorSpotColor
Center Color 1inputCenterColor1Four floats, each 0.0 - 1.0
Replacement Color 1inputReplacementColor1Four floats, each 0.0 - 1.0
Closeness 1inputCloseness10.0 - 1.0
Contrast 1inputContrast10.0 - 10.0
Center Color 2inputCenterColor2Four floats, each 0.0 - 1.0
Replacement Color 2inputReplacementColor2Four floats, each 0.0 - 1.0
Closeness 2inputCloseness20.0 - 1.0
Contrast 2inputContrast20.0 - 10.0
Center Color 3inputCenterColor3Four floats, each 0.0 - 1.0
Replacement Color 3inputReplacementColor3Four floats, each 0.0 - 1.0
Closeness 3inputCloseness30.0 - 1.0
Contrast 3inputContrast30.0 - 10.0
Linear KeyLinearKey
Key ColorinputKeyColor0 (Green)
1 (Blue)
CutoffinputCutoff0.0 - 4.0
ContrastinputContrast0.0 - 10.0
Box / Disc / Gaussian BlurBoxDiscGaussianBlur
Choose BlurChoose_Blur0 (Box Blur)
1 (Disc Blur)
2 (Gaussian Blur)
RadiusinputRadius0.0 - 400.0
Bokeh BlurBokehBlur
RadiusinputRadius0.0 - 500.0
Ring AmountinputRingAmount0.0 - 1.0
Ring SizeinputRingSize0.0 - 500.0
SoftnessinputSoftness0.0 - 10.0
Motion BlurMotionBlur
RadiusinputRadius0.0 - 400.0
AngleinputAngle-360.0 - 360.0
Sharpen LuminanceSharpenLuminance
SharpnessinputSharpness0.0 - 2.0
Unsharp MaskUnsharpMask
RadiusinputRadius0.0 - 100.0
IntensityinputIntensity0.0 - 1.0
Zoom BlurZoomBlur
Input X_protocolInput_X0.0 - 1.0
Input Y_protocolInput_Y0.0 - 1.0
AmountinputAmount0.0 - 200.0
Morphology GradientMorphologyGradient
RadiusinputRadius0.0 - 100.0
Morphology Min / MaxMorphologyMinMax
Choose EffectChoose_Effect0 (Morphology Minimum)
1 (Morphology Maximum)
WidthinputWidth1.0 - 101.0
HeightinputHeight1.0 - 101.0
Depth of FieldDepthOfField
Point 1 XPoint_0_X0.0 - 1.0
Point 1 YPoint_0_Y0.0 - 1.0
Point 2 XPoint_1_X0.0 - 1.0
Point 2 YPoint_1_Y0.0 - 1.0
RadiusinputRadius0.0 - 100.0
SaturationinputSaturation0.0 - 5.0
Unsharp Mask IntensityinputUnsharpMaskIntensity0.0 - 10.0
Unsharp Mask RadiusinputUnsharpMaskRadius0.0 - 20.0
PixellationPixellation
Choose EffectChoose_Effect0 (Pixellate)
1 (Hexagonal Pixellate)
Input X_protocolInput_X0.0 - 1.0
Input Y_protocolInput_Y0.0 - 1.0
ScaleinputScale1.0 - 100.0
ScreenScreen
Choose EffectChoose_Effect0 (Dot Screen)
1 (Line Screen)
2 (Hatched Screen)
3 (Circular Screen)
Input X_protocolInput_X0.0 - 1.0
Input Y_protocolInput_Y0.0 - 1.0
AngleinputAngle-360.0 - 360.0
WidthinputWidth2.0 - 50.0
SharpnessinputSharpness0.0 - 1.0
Bloom and GloomBloomGloom
Choose EffectChoose_Effect0 (Bloom)
1 (Gloom)
RadiusinputRadius0.0 - 100.0
IntensityinputIntensity0.0 - 1.0
CMYK HalftoneCMYKHalftone
Input X_protocolInput_X0.0 - 1.0
Input Y_protocolInput_Y0.0 - 1.0
AngleinputAngle-360.0 - 360.0
WidthinputWidth0.0 - 100.0
SharpnessinputSharpness0.0 - 1.0
Gray Component ReplacementinputGCR0.0 - 1.0
Under Color RemovalinputUCR0.0 - 1.0
Photo EffectsPhotoEffects
Choose EffectChoose_Effect0 (Chrome)
1 (Fade)
2 (Instant)
3 (Mono)
4 (Noir)
5 (Process)
6 (Tonal)
7 (Transfer)
Color PosterizeColorPosterize
LevelsinputLevels2.0 - 30.0
Crystallize and PointillizeCrystallizePointillize
Choose EffectChoose_Effect0 (Crystallize)
1 (Pointillize)
Input X_protocolInput_X0.0 - 1.0
Input Y_protocolInput_Y0.0 - 1.0
RadiusinputRadius0.0 - 100.0
Edge WorkEdgeWork
Choose EffectChoose_Effect0 (Edge Work)
1 (Edges)
IntensityinputIntensity0.0 - 10.0
RadiusinputRadius0.0 - 20.0
Line OverlayLineOverlay
ContrastinputContrast0.25 - 10.0
Edge IntensityinputEdgeIntensity0.0 - 1.0
ThresholdinputThreshold0.0 - 1.0
NR Noise LevelinputNRNoiseLevel0.0 - 4.0
NR SharpnessinputNRSharpness0.0 - 1.0
KaleidoscopeKaleidoscope
Input X_protocolInput_X0.0 - 1.0
Input Y_protocolInput_Y0.0 - 1.0
AngleinputAngle-360.0 - 360.0
CountinputCount1.0 - 64.0
Triangle KaleidoscopeTriangleKaleidoscope
Center XPoint_X0.0 - 1.0
Center YPoint_Y0.0 - 1.0
RotationinputRotation-360.0 - 360.0
SizeinputSize1.0 - 4000.0
DecayinputDecay0.0 - 1.0
DrosteDroste
Inset Point 1 XPoint_0_X0.0 - 1.0
Inset Point 1 YPoint_0_Y0.0 - 1.0
Inset Point 2 XPoint_1_X0.0 - 1.0
Inset Point 2 YPoint_1_Y0.0 - 1.0
PeriodicityinputPeriodicity1.0 - 400.0
StrandsinputStrands0.0 - 20.0
ZoominputZoom0.0 - 5.0
RotationinputRotation-360.0 - 360.0
Light TunnelLightTunnel
Center XCenter_X0.0 - 1.0
Center YCenter_Y0.0 - 1.0
RadiusinputRadius1.0 - 4000.0
RotationinputRotation-360.0 - 360.0
Median and Comic EffectMedianComicEffect
Choose EffectChoose_Effect0 (Median)
1 (Comic Effect)
False ColorFalseColor
No scriptable parameters.
Thermal / X-RayThermalXRay
Choose EffectChoose_Effect0 (Thermal)
1 (X-Ray)
Gabor GradientsGaborGradients
No parameters.
SpotlightSpotlight
ColorinputColorFour floats, each 0.0 - 1.0
BrightnessinputBrightness0.0 - 2.0
ConcentrationinputConcentration0.0 - 5.0
Light Position XLight_Pos_X-1.0 - 2.0
Light Position YLight_Pos_Y-1.0 - 2.0
Light Position ZLight_Pos_Z-1.0 - 2.0
Points At XLight_Points_X-1.0 - 2.0
Points At YLight_Points_Y-1.0 - 2.0
Points At XLight_Points_Z-1.0 - 2.0
DitherDither
IntensityinputIntensity0.0 - 5.0
Noise ReductionNoiseReduction
Noise LevelinputNoiseLevel0.0 - 0.1
SharpnessinputSharpness0.0 - 2.0
Circle Splash / Hole DistortionCircleSplashHoleDistortion
Choose EffectChoose_Effect0 (Circle Splash)
1 (Hole)
Input X_protocolInput_X0.0 - 1.0
Input Y_protocolInput_Y0.0 - 1.0
RadiusinputRadius0.0 - 1000.0
Pinch / Bump DistortionPinchBumpDistortion
Choose EffectChoose_Effect0 (Pinch)
1 (Bump)
2 (Bump Linear)
Input X_protocolInput_X0.0 - 1.0
Input Y_protocolInput_Y0.0 - 1.0
RadiusinputRadius0.0 - 1000.0
AngleinputAngle-360.0 - 360.0
ScaleinputScale0.0 - 2.0
Torus / Lens DistortionTorusLensDistortion
Input X_protocolInput_X0.0 - 1.0
Input Y_protocolInput_Y0.0 - 1.0
RadiusinputRadius0.0 - 500.0
WidthinputWidth0.0 - 200.0
RefractioninputRefraction-5.0 - 5.0
Twirl / Circular Wrap / VortexTwirlVortexDistortion
Choose EffectChoose_Effect0 (Twirl)
1 (Circular Wrap)
2 (Vortex)
Input X_protocolInput_X0.0 - 1.0
Input Y_protocolInput_Y0.0 - 1.0
RadiusinputRadius0.0 - 1000.0
AngleinputAngle-360.0 - 360.0
Glass LozengeGlassLozenge
Point 1 XPoint_0_X0.0 - 1.0
Point 1 YPoint_0_Y0.0 - 1.0
Point 2 XPoint_1_X0.0 - 1.0
Point 2 YPoint_1_Y0.0 - 1.0
RadiusinputRadius0.0 - 1000.0
RefractioninputRefraction-5.0 - 5.0
Keystone CorrectionKeystoneCorrection
Correction TypeChoose_Effect0 (Combined)
1 (Horizontal)
2 (Vertical)
Upper Left XUL_X0.0 - 1.0
Upper Left YUL_Y0.0 - 1.0
Upper Right XUR_X0.0 - 1.0
Upper Right YUR_Y0.0 - 1.0
Lower Left XLL_X0.0 - 1.0
Lower Left YLL_Y0.0 - 1.0
Lower Right XLR_X0.0 - 1.0
Lower Right YLR_Y0.0 - 1.0
Focal LengthinputFocalLength0.0 - 30.0
Op TileOpTile
Input X_protocolInput_X0.0 - 1.0
Input Y_protocolInput_Y0.0 - 1.0
AngleinputAngle-360.0 - 360.0
ScaleinputScale0.1 - 10.0
WidthinputWidth0.0 - 1000.0
Perspective TilePerspectiveTile
Bottom Left XBottom_Left_X0.0 - 1.0
Bottom Left YBottom_Left_Y0.0 - 1.0
Bottom Right XBottom_Right_X0.0 - 1.0
Bottom Right YBottom_Right_Y0.0 - 1.0
Top Left XTop_Left_X0.0 - 1.0
Top Left YTop_Left_Y0.0 - 1.0
Top Right XTop_Right_X0.0 - 1.0
Top Right YTop_Right_Y0.0 - 1.0
Quad TilesQuadTiles
Choose EffectChoose_Effect0 (Fourfold Translated Tile)
1 (Fourfold Reflected Tile)
2 (Parallelogram Tile)
Input X_protocolInput_X0.0 - 1.0
Input Y_protocolInput_Y0.0 - 1.0
AngleinputAngle-360.0 - 360.0
Acute AngleinputAcuteAngle-360.0 - 360.0
WidthinputWidth1.0 - 200.0
Reflected TilesReflectedTiles
Choose EffectChoose_Effect0 (Glide Tile)
1 (Sixfold Reflected Tile)
2 (Eightfold Reflected Tile)
3 (Twelvefold Reflected Tile)
Input X_protocolInput_X0.0 - 1.0
Input Y_protocolInput_Y0.0 - 1.0
AngleinputAngle-360.0 - 360.0
WidthinputWidth1.0 - 200.0
Rotated TilesRotatedTiles
Choose EffectChoose_Effect0 (Triangle Tile)
1 (Fourfold Reflected Tile)
2 (Sixfold Reflected Tile)
Input X_protocolInput_X0.0 - 1.0
Input Y_protocolInput_Y0.0 - 1.0
AngleinputAngle-360.0 - 360.0
WidthinputWidth1.0 - 200.0
Nine-Part StretchedNinePartStretched
Lower Left XLL_X0.0 - 1.0
Lower Left YLL_Y0.0 - 1.0
Upper Right XUR_X0.0 - 1.0
Upper Right YUR_Y0.0 - 1.0
Grow Amount XGrow_X0.0 - 1000.0
Grow Amount YGrow_Y0.0 - 1000.0
Nine-Part TiledNinePartTiled
Lower Left XLL_X0.0 - 1.0
Lower Left YLL_Y0.0 - 1.0
Upper Right XUR_X0.0 - 1.0
Upper Right YUR_Y0.0 - 1.0
Grow Amount XGrow_X0.0 - 5000.0
Grow Amount YGrow_Y0.0 - 5000.0
Flip VerticallyinputFlipYTilesboolean
ShutterShutter
ShapeShape0 - Rectangle
1 - Ellipse
LeftLeft0.0 - 1.0
RightRight0.0 - 1.0
BottomBottom0.0 - 1.0
TopTop0.0 - 1.0
FeaatherFeather0.0 - 800.0
WindowWindow
Origin XOrigin_X0.0 - 1.0
Origin YOrigin_Y0.0 - 1.0
WidthSize_W0.0 - 1.0
HeightSize_H0.0 - 1.0
RectangleinputRectangleFour floats, each 0.0 - 1.0
Drop ShadowDropShadow
DistanceDistance0.0 - 400.0
AngleAngle-360.0 - 360.0
Blur radiusBlurRadius0.0 - 400.0
AlphaAlpha0.0 - 1.0
ColorinputColorFour floats, each 0.0 - 1.0

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