We offer a class taught by one or two members of our team that covers QLab for audio, video, and lighting. Our classes are typically two to three days long and provide students with information spanning from basic playback functionality to advanced programming techniques.
We host our own classes a few times per year, and we also partner with other organizations or individuals to host classes a la carte. Classes open to the public are listed here. You can learn about and how to host your own class below.
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No upcoming QClasses scheduled.
A tour of the QLab interface, including all the elements of the main workspace window, the Basics tab of the inspector, the sidebar, the toolbar, and the toolbox; and a tour of the audio capabilities of QLab including the Audio cue, slicing and devamping, rate and pitch, audio effects, fading audio, audio settings, and the Mic cue. At the end of the class we also talked about Group cues and did some miscellaneous Q & A.
The Triggers tab of the inspector; sending and receiving MIDI, MSC, MTC, LTC, and OSC; Network cues and QLab's OSC dictionary; a tour of Video including Video cues, video effects, blend modes, video settings, the video stage editor, multi-projector outputs and edge blending, video file formats, the Camera cue, and Text cues. We end the day with general Q & A.
Lighting in QLab; Hardware requirements and recommendations; Workflow tools including find, batch edit, load to time, paste cue properties, record cue sequence, the Workspace Status window, media logging, secondary windows, cue templates and workspace templates, settings import and export, the launcher window, and file management; auditioning cues; collaboration; scripting in QLab; system redundancy; closing remarks.
Classes are generally two days long and covers your choice of audio and video in depth with a little lighting, or audio and lighting in depth with a little video. We start with a tour of the basic tools in QLab and how to play back audio and video with it, leading up to advanced uses such as using audio in multichannel/surround environments, using live audio effects like EQ and reverb, and video topics such as combining multiple projectors together to cover a large stage area and using QLab to provide mesh-warping to allow projection on non-flat surfaces.
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