The Reset Cue “resets and rewinds” everything about a cue to its initial state.
Examples:
- Resetting a cue list will put its playback position back to the top of the list.
- Resetting a Goto Cue will reset its target if it has been changed by a Target Cue.
For other cues, a reset is currently more or less the same as a stop.
As a rough guide you can think of the control cues arranged by the degree to which they inflict change upon a running cue’s parameters:
- Reset : Absolutely everything gets set to original state.
- Stop : A running cue is halted, but in special cases some state may be retained.
- Pause : A running cue is halted, and all internal state is retained, ready to be restarted at the place it left off.